5 Board Games That Definitely Made You Panic As A Kid

Once upon a time, back when game nights and VHS rentals consumed our weekends, there were these five board games.

Each of these games were all different from each other, but they all had some things in common. 

Increased stress sweats, rapid heart rate, trembling hands, and possible anger. 

Basically these games all caused some sort of panic attack in our youth!

Now don’t get me wrong, signing up for a panic attack every time my cousin whipped out Perfection was my own decision. These games were fun, and the stress these games brought were part of it. 

Uno Attack

Uno Attack -- Pop Shop

Uno Attack is basically just Uno but more thrilling. This game is a whole lotta fun, despite the frustration of almost ending up with no cards, to having a mini deck being launched at you.

Uno Attack made its way to toy store shelves back in 2003. 

The rules are pretty much the same but with Uno Attack, you run the risk of getting multiple cards out a card shooter. Sometimes it’s minimal, sometimes it’s a whole bunch.

RELATED: Jurassic World Uno Attack: The Funnest Dinosaur Attack

Anytime where a player would typically draw a card or two in the original game, would have to press the Launcher Button in Uno Attack. The Launcher Button may be approached hesitantly in fear of the amount of cards you end up with.

Because of this, the duration of Uno Attack games is longer. It’s really fun to play and definitely one of my favorites to play growing up.


Operation - Pop Shop

The best game for amateur surgeons. Is that a thing? 

The object of the game is to gracefully remove objects from the patient’s body. His name is Sam.

There are two sets of cards when playing Operation. One deck are Specialist cards and the other are Doctor cards. 

The specialist cards are dealt out evenly to the players, and the players take turns picking up a Doctor card. The Doctor card has a dollar amount for a particular ailment. 

FYE All Things Entertainment

Using your hand-eye coordination and fine motor skills, you must remove ailments from Sam’s body with a pair of tweezers and prevent getting zapped when doing so. 

If the tweezers touch the sides when trying to remove an ailment, the tweezers get zapped and cause Sam’s nose to light up red. If this happens the task is moved on to the next player.

If you remove the said ailment successfully, the player is awarded the money. If the player does not remove it with ease, then the tweezers go to the person who has the Specialist card with the ailment that needs to be removed.

The pressure to remove each item from Sam’s body definitely caused cold sweats and unsteady hand movement which made matters worse!

Don’t Wake Daddy

Don't Wake Daddy - Pop Shop

This game is pretty self explanatory, kinda, the object of the game is simple: don’t wake daddy.

This game can be played with two to four players, and each player is given a character card. The youngest player goes first. 

Spin the spinner and whatever color it lands on, go to that color that appears first on the trail. The colored spaces on the board also have objects and numbers on them. If you have the matching card with the correct number, you’re safe. If you don’t then you must press Daddy’s alarm clock with the corresponding number, risking waking up Daddy. 

Once you’ve reached the end of the board and are out of matching colors, you can then move to the goal area of Rainbow Refrigerator. Whoever gets there first is the winner of Don’t Wake Daddy.

Having to press the alarm clock a certain amount of times was always something I needed to do with one eye open. I didn’t want to be the one to wake up Daddy!


Jenga - Pop Shop

Jenga. The game that still haunts me at drinking events and outdoor common areas. Just kidding, that’s melodramatic! But Jenga has definitely caused some high stress crushing defeat over the past 50 years!

Although minor resentment has brewed toward this game, we can’t knock the origin of where this game came from. 

Leslie Scott, the founder of Oxford Games Ltd., and her family used to play a version of jenga amongst themselves with wooden building blocks in the 1970s. The name “jenga” comes from a Swahili word “kujenga” which means “to build.”

The object of the game is to be the last person to stack a block without the tower falling.

To begin the game, you have to load the blocks to build a tower in its loading tray. The person who sets up the tower goes first. 

Each player has to remove a block from the perfectly built tower and add it to the top. 

You can only remove blocks below the highest complete layer with one hand. When trying to plan which block to move, other blocks might shift. If you decide to go with another block, you have to first return the original block back to its sturdy position.

Side effects of playing Jenga may cause beads of sweat rolling down your face, sporadic shouts of “oh sh*ts!” and increased heart rate.


Perfection - Pop Shop

The game that inspired this article at all: Perfection

Here’s how to play. Once you are ready, the game tray must be pressed down and you need to press start. In 60 seconds you must place all 25 shapes in a five-by-five grid. 

If you beat the clock and finish immediately press stop and record the time.

If you don’t finish time, then POP goes the game tray and all pieces pop out.

You might be thinking, that’s it? That’s what caused you to panic? Well YEAH! Because the shapes were small and eccentric so you had to make sure things were in correctly before you can rush to the other pieces. 

The shapes included The X, The Plus Sign–which obviously look similar if they are shifted a certain way. And that pesky Four Pointed Star always caused a problem.

I was also a child playing this game so strategy wasn’t my friend. 

Panic mode: activated

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